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Thread: KILLTUBE goes Minecraft (again)

  1. #1
    Assadministrator kung foo man's Avatar
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    Jun 2012
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    KILLTUBE goes Minecraft (again)

    Direct Connect Server Address:

    Shortcut is configured aswell:

    I will develop alot of nice stuff for the 1000x1000 chunks, which will not rely on the Minecraft client. Basically a webgame, which is using the world geometry rendered by PlayCanvas (and nice glTF animated models), proper physics engine (bullet/ammo.js) and multiplayer server.

    Server is running Spigot, since I used Bukkit last time too and Spigot is highly configurable/scriptable. Any ideas are welcome and have fun building.

    Edit: fuck it, will use Minetest at some point
    timescale 0.01

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    kubislav23 (1st February 2019)

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