game["menu_ballerina"] = "ballerina";
precacheMenu(game["menu_ballerina"]);
i added condition

else if(menu == game["menu_ballerina"])
{
switch(response)
{
case "1":
soundalias = "ammo";
saytext = "Need ammo!";
break;

case "2":
soundalias = "medic";
saytext = "Need medic!";
break;



default:
break;
}
}

game open, no reaction