PHP Code:
/*
*/
//precache this somewhere
precacheString(&"tech_date"); //tech_date very long, better "t_d" or "td"
/*
*/
PlayerConnect() //make thread after player connected or logged
{
self.time_hud = newHudElem();
self.time_hud.x = 70;
self.time_hud.y = 460;
self.time_hud.alignX = "left";
self.time_hud.alignY = "top";
self.time_hud.fontScale = 0.8;
self.time_hud.color = (1, 0, 0);
self.time_hud.label = &"tech_date";
index = G_FindConfigstringIndex("tech_date", 1310, 256);
while (1)
{
sendGameServerCommand(self getEntityNumber(), "d " + index + " " + getlocaltime());
wait 5; //rate of update date hud
}
}