If by map entity you mean script_brushmodels you can use my code made for basemod: https://github.com/kungfooman/cod2_b...tcher.gsc#L238
If by map entity you mean script_brushmodels you can use my code made for basemod: https://github.com/kungfooman/cod2_b...tcher.gsc#L238
timescale 0.01
kubislav23 (23rd April 2018)