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Private First Class
[CoD2] Ambience War Effects. Final and Full version (Stand-Alone)
Hello, i again began to disassemble or rather cut for stand-alone version a mod 'Ambience War Effects' A very important part for liven up the maps
This is still a big Problem and a Headache for me.
Why is this 'Final and Full version
Since this mod includes:
- Lightning & Thunder Effects
- Rain & Snow Effects
- Winter Breath
- Mortar Optic & Sound
- Artillery Optic, Sound & System
- Airplane Optic, Sound & System
- Ambience Air Defence Fire
- Flak Effects
- Pain & Death Sounds
Systems:
- Random Generator for Weather FX
- Random Generator for War FX
This is original mod: back2uo_v2_1_cod2mod_english.rarback2uo_v2_1_cod2mod_english.rar
Some screenshots:
In the course of the work i will write further, what turns out what is not
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The Following User Says Thank You to G-Stuff002 For This Useful Post:
kubislav23 (8th April 2018)
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Private First Class
First of all, i edited Dvars:AmbienceSettings.7z
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The Following User Says Thank You to G-Stuff002 For This Useful Post:
kubislav23 (8th April 2018)
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Private First Class
Next, i deleted all unnecessary files: z_ambience.iwd
And now the most difficult thing, working with codes.
It is necessary to understand how to do and combine.
Last edited by G-Stuff002; 7th April 2018 at 19:51.
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The Following User Says Thank You to G-Stuff002 For This Useful Post:
kubislav23 (8th April 2018)
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Private First Class
I just finished and this is last iwd: z_ambience3.iwd + AmbienceSettings.7z
I edited the necessary codes, and the rest of the files were completely deleted
I don't know what to do more, almost turned out but does not working
Maybe i broke the bunch between the files
Last edited by G-Stuff002; 8th April 2018 at 05:48.
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The Following User Says Thank You to G-Stuff002 For This Useful Post:
kubislav23 (8th April 2018)
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Private First Class
I rested a bit, since all this codes mixed in my head, i think it need to started with fixing: maps/mp/gametypes/_callbacksetup.gsc, the file who primarily launch the mod.
All the necessary components have been edited but can not start
Mod is very complicated, but is very good
If anyone can help, or to understand the right direction, i will be grateful, Thanks.
Last edited by G-Stuff002; 8th April 2018 at 17:48.
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The Following User Says Thank You to G-Stuff002 For This Useful Post:
kubislav23 (8th April 2018)
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Private First Class
reminder note.:
in _callbacksetup.gsc i added
/*================
Setup any misc callbacks stuff like defines and default callbacks
================*/
SetupCallbacks()
{
back2uo\_back2uo_weatherfx::init();
back2uo\_back2uo_warfx::init();
back2uo\_back2uo_tools::init();
back2uo\_back2uo_sounds::init();
back2uo\_back2uo_player::init();
back2uo\_back2uo_main::init();
I do not know yet if there are redirectors among the codes (-Not), so as not to add (init() everything here, i go correcting further
Last edited by G-Stuff002; 8th April 2018 at 21:38.
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The Following User Says Thank You to G-Stuff002 For This Useful Post:
kubislav23 (8th April 2018)
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Private First Class
Added _back2uo_cvars.gsc and edited:z_ambience4.iwd
It remains to edit dm.gsc & tdm.gsc again, there may be errors left
Last edited by G-Stuff002; 8th April 2018 at 20:59.
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The Following User Says Thank You to G-Stuff002 For This Useful Post:
kubislav23 (8th April 2018)
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Private First Class
Most likely do not need to edit dm.gsc & tdm.gsc, they run the scripts of the original mod, delete them. Everything was neatly edited but did not work
I'm at a dead end, now..
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The Following User Says Thank You to G-Stuff002 For This Useful Post:
kubislav23 (8th April 2018)
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Assadministrator
im sorry to hear that, the grief pain is real... i hope the best for you and your family
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The Following User Says Thank You to kung foo man For This Useful Post:
G-Stuff002 (16th April 2018)
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