Originally Posted by G-Stuff002 autoschreck_mp not use impacts.csv i found only projImpactExplode but the values are the same in m9bazooka_mp ..by the way, it's good idea for the final explosion of rocket, i found this only in one mod It does use it, cause that's hardcoded. It specifies which impact fx to use on rocket impact.
"Does not work" is an error report for a bug between keyboard and chair. All hail Artie Effem
G-Stuff002 (7th April 2018),kung foo man (6th April 2018)
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