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19th February 2018, 13:35
#5
Private First Class
I think there maybe a problem with this code inside _sprint.gsc, look:
if (!isMoving(self) || isHoldingNade(self) )
and
isHoldingNade(player)
and
if(isdefined (cw) && cw != "none" && !isHoldingNade(self))
Bots use F (Activate key) for throwing grenades on map but F use for sprinting and occurs some incompatibility...
I try change like this: if (!isMoving(self) || isHoldingluger(self) ) - did not help
Last edited by G-Stuff002; 19th February 2018 at 13:38.
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