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  1. #5
    Private First Class G-Stuff002's Avatar
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    I think there maybe a problem with this code inside _sprint.gsc, look:

    if (!isMoving(self) || isHoldingNade(self) )
    and
    isHoldingNade(player)
    and
    if(isdefined (cw) && cw != "none" && !isHoldingNade(self))



    Bots use F (Activate key) for throwing grenades on map but F use for sprinting and occurs some incompatibility...

    I try change like this: if (!isMoving(self) || isHoldingluger(self) ) - did not help
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    Last edited by G-Stuff002; 19th February 2018 at 13:38.

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