i am trying to fix silent aim.PHP Code:
start = eAttacker getRealEye();
fw = anglestoforward(self getplayerangles());
end = start + maps\mp\_utility::vectorscale( fw, 10000 );
trace = bulletTrace(start, end, true, undefined);
its the position of player's looking isnt it ?
and vPoint variable in callbackplayerdamage is the point the player hits on the eVictim isnt it ?
but if i compare it they dont give me the same result ?(without cheat) why?