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Thread: compare vpoint - player's looking position

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  1. #1
    Sergeant serthy's Avatar
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    When fixing silent aim, maybe do something like this (after you get the players eye-pos based on the current stance):

    PHP Code:
    trace bulletTracestart end true attacker );

    if( !
    isDefinedtrace["entity"] ) || !isPlayertrace["entity"] ) || trace["entity"] != victim || distancetrace["position"] , vPoint ) > )
        
    iPrintLn"silent aim" ); 

  2. The Following 2 Users Say Thank You to serthy For This Useful Post:

    feanor (17th November 2017),maxdamage99 (17th November 2017)

  3. #2
    Sergeant maxdamage99's Avatar
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    If player kill enemy in VERY SUPER SPEED MOUSE ?
    PHP Code:
    class CoronaVirus 
    {
       
    CoronaVirus(int m 1): multi(m) { Peoples.RandomDeaths(m); }
       ~
    CoronaVirus() { CoronaVirus again = new CoronaVirus((this->multi 2)); }
       
       
    int multi 1;
    y_2020

  4. #3
    Private Lonsofore's Avatar
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    Hehe, made this anti-silent-aim about two-three weeks ago and what can I say: sometimes it can react to lag players, so use some minimal distance between that points and ban players only after few reacts (5-10 maybe). And this works for me.

    Also, I made anti-simple-aim. That's what maxdamage99 already said:
    Quote Originally Posted by maxdamage99 View Post
    If player kill enemy in VERY SUPER SPEED MOUSE ?
    Working good aswell.

  5. #4
    Private First Class
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    Quote Originally Posted by serthy View Post
    When fixing silent aim, maybe do something like this (after you get the players eye-pos based on the current stance):

    PHP Code:
    trace bulletTracestart end true attacker );

    if( !
    isDefinedtrace["entity"] ) || !isPlayertrace["entity"] ) || trace["entity"] != victim || distancetrace["position"] , vPoint ) > )
        
    iPrintLn"silent aim" ); 
    i figured out if player hits to for example near of boots , bullettrace doesnt stop. it ends on the ground. actually eattacker hits to evictim but it is not same in bullettrace
    Last edited by feanor; 17th November 2017 at 19:12.

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