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Thread: potential infinite loop in script

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  1. #1
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    doesnt work well that (self getfps()), does not show the correct fps of the player on a server because it varies between 230 270 if the player has 250fps: at least use <280

    ps:when you are tryng that on local it varies between 240-260,i think the more ping you have the bigger the ping oscillation

  2. #2
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    Quote Originally Posted by genez_x View Post
    doesnt work well that (self getfps()), does not show the correct fps of the player on a server because it varies between 230 270 if the player has 250fps: at least use <280

    ps:when you are tryng that on local it varies between 240-260,i think the more ping you have the bigger the ping oscillation
    If you need a real fps, you can take it 10 (more or less) times and take average value of it.

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