Quote Originally Posted by genez_x View Post
doesnt work well that (self getfps()), does not show the correct fps of the player on a server because it varies between 230 270 if the player has 250fps: at least use <280

ps:when you are tryng that on local it varies between 240-260,i think the more ping you have the bigger the ping oscillation
If you need a real fps, you can take it 10 (more or less) times and take average value of it.