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14th March 2017, 17:59
#7
Ok, thank you kung foo man, done.
Now i'm here:
Look through the scripts of your maps to see if any additional xmodels or images are used.
- If any additional xmodels are used, store their names in a mapname.txt files (do this per-map) in the add_models folder, layout (taken from jm_pier_2.txt)
I don't have maps with xmodels folders, but if i will add one, the correct syntax for <mapname.txt> will be:
xmodel/namefile1
xmodel/namefile2
...
...
?
- Do the same for images the scripts use, store in same manner in add_shaders.
I my current maps, in images folders have only the loadscreen_mapname.iwi
I need to create a <mapname.txt> and add :
loadscreen_mapname
? Or is not require?
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