Callback_PlayerConnect()
{
thread dummy();
self.statusicon = "hud_status_connecting";
self waittill("begin");
self.statusicon = "";
level notify("connected", self);
if(!level.splitscreen)
iprintln(&"MP_CONNECTED", self.name);
self iprintlnbold("^3Welcome to unionsqd-gaming "); //put your message here
self playlocalsound("us_welcome.mp3"); //put your sound here
//PAM TEMP!
self.pers["dvarenforcement"] = 1;
//self setclientcvar("hud_enable", 1);