I had to change code in gamemode because I couldn't detect even s0beit (worse cheat). How it's look - http://pastebin.com/9dSJudtK
Because of move SendClientCheck to "OnPlayerRequestSpawn" by Call this in script, I've noticed that default value of pure client was changed to - 0x10FC2012 I think there's connection between new files in gta folder and returned checksum. I'll show you couple ss's of catalog:

Clear deafult files with multiplayer platform - http://i.imgur.com/6lnO8Wp.jpg
Cheats, s0beit installed - http://i.imgur.com/jGN2xpC.jpg (As you can see, we've new d3d9.dll which is affect on game and checksum. After deleted this file, we can play without any detect.)
Modified gta, Cleo mods (without others cheats) - http://i.imgur.com/CszYcOg.png (We've new file too called vorbisHooked.dll and CLEO.asi)

So if d3d9 has an impact on game, vorbisHooked.dll should too right? I think so but I can't confirm this in value of checksum. After Installation CLEO modifications, nothing happened :/