Code:if(current=="iwx_sprint_mp") current=Sprint(); Sprint() { self endon("disconnect"); self notify("start_sprinting"); sprint_weap="iwx_sprint_mp"; slot=""; if(self getcurrentweapon()==self getweaponslotweapon("primary")) slot="primary"; else slot="primaryb"; self.sweapon=self getcurrentweapon(); return slot; }