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    [CoD UO] separate teams in scoreboard

    habe mal neh frage ich bastel grade für call of duty uo ein neues scoreboard.menu klabt auch alles wunder bar mir werden alle player in mein menu an gezeigt doch ich mochte das gerne so haben das die allies oben auf gelistet sind und die axis unden bei mir werden die player unten und oben angezeit doch das sind nicht die player die im richtigen team sind da werden alle an gezeit die auf dem server drauf sind habt ihr ein plan wie ich das ändern kan

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    PHP Code:

    MonitorPlayers
    ()

            
        
    //Total War Start Game stuff
        //*********************************************************
        
    doloop true;
        
        while(
    doloop)
        {
            
    players getentarray("player""classname");
            if (
    isdefined(players) && (players.size 0))
                
    doloop false;
        
            
    wait 1;
        }
        
    //*********************************************************

        
    makeCvarServerInfo("UI_PlayerListRank""NoName");
        
    makeCvarServerInfo("UI_PlayerListRank2""NoName");
        
    makeCvarServerInfo("UI_PlayerListName""NoName");
        
    makeCvarServerInfo("UI_PlayerListName2""NoName");
        
    makeCvarServerInfo("UI_PlayerListExp""NoName");
        
    makeCvarServerInfo("UI_PlayerListExp2""NoName");
        
    makeCvarServerInfo("UI_PlayerListMoney""NoName");
        
    makeCvarServerInfo("UI_PlayerListMoney2""NoName");
        
    makeCvarServerInfo("UI_PlayerListScore""NoName");
        
    makeCvarServerInfo("UI_PlayerListScore2""NoName");
        
    makeCvarServerInfo("UI_PlayerListDeaths""NoName");
        
    makeCvarServerInfo("UI_PlayerListDeaths2""NoName");
        
    //makeCvarServerInfo("UI_PlayerListCount", "1");
        
        //initalise the player list
        
    for (iCount 0icount 20icount++)
        {
            
    Playerlistname[icount] = "";
            
    Playerlistrank[icount] = "";
            
    Playerlistexp[icount] = "";
            
    Playerlistmoney[icount] = "";
            
    Playerlistscore[icount] = "";
            
    Playerlistdeaths[icount] = "";
        }
        

        
    wait .01;
        
        while(
    1)
        {
        
            
    //get the players and update the list
            
    players getentarray("player""classname");
            
            for (
    playernum 0playernum players.sizeplayernum++)
            {
                
    entnum players[playernumgetEntityNumber();
                
    Playerlistname[entnum] = players[playernum].name "^7";
                
    Playerlistrank[entnum] = players[playernum].pers["rank"] + "^7";
                
    Playerlistexp[entnum] = players[playernum].score "^7";
                
    Playerlistmoney[entnum] = players[playernum].score "^7";
                
    Playerlistscore[entnum] = players[playernum].score "^7";
                
    Playerlistdeaths[entnum] = players[playernum].deaths "^7";
            }
            
            
    //now update the cvars with the player lists
            
    playercvar "";
            
    playercvar1 "";
            
    playercvar2 "";
            
    playercvar3 "";
            
    playercvar4 "";
            
    playercvar5 "";
            for (
    iCount 0icount 10icount++)
            {
                
    playercvar += Playerlistname[iCount] + "\n";
                
    playercvar1 += Playerlistrank[iCount] + "\n";
                
    playercvar2 += Playerlistexp[iCount] + "\n";
                
    playercvar3 += Playerlistmoney[iCount] + "\n";
                
    playercvar4 += Playerlistscore[iCount] + "\n";
                
    playercvar5 += Playerlistdeaths[iCount] + "\n";
            }
            
    setcvar("UI_PlayerListName",playercvar);
            
    setcvar("UI_PlayerListRank",playercvar1);
            
    setcvar("UI_PlayerListExp",playercvar2);
            
    setcvar("UI_PlayerListMoney",playercvar3);
            
    setcvar("UI_PlayerListScore",playercvar4);
            
    setcvar("UI_PlayerListDeaths",playercvar5);
            
            
    playercvar "";
            
    playercvar1 "";
            
    playercvar2 "";
            
    playercvar3 "";
            
    playercvar4 "";
            
    playercvar5 "";
            for (
    iCount 10icount 20icount++)
            {
                
    playercvar += Playerlistname[iCount] + "\n";
                
    playercvar1 += Playerlistrank[iCount] + "\n";
                
    playercvar2 += Playerlistexp[iCount] + "\n";
                
    playercvar3 += Playerlistmoney[iCount] + "\n";
                
    playercvar4 += Playerlistscore[iCount] + "\n";
                
    playercvar5 += Playerlistdeaths[iCount] + "\n";
            }        
            
    setcvar("UI_PlayerListName2",playercvar);
            
    setcvar("UI_PlayerListRank2",playercvar1);
            
    setcvar("UI_PlayerListExp2",playercvar2);
            
    setcvar("UI_PlayerListMoney2",playercvar3);
            
    setcvar("UI_PlayerListScore2",playercvar4);
            
    setcvar("UI_PlayerListDeaths2",playercvar5);

            
    wait .01;
        }
        
        return;
        

    Last edited by kung foo man; 28th March 2016 at 23:15. Reason: renamed thread title

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