best way is as IzNoGod suggested, use script and don't mess up ur maps
PHP Code:
// delete unused spawns
spawns = getEntArray();
for( i = 0 ; i spawns.size ; i++ )
{
if( isSubStr( spawns[i].targetname , "spawn" ) )
spawn[i] delete();
}
// set new spawns here
level.spawns = [];
for( i = 0 ; i < myNewSpawns ; i++ )
{
s = spawnStruct();
s.origin = myNewSpawns[i].origin;
s.angles = myNewSpawns[i].angles;
s.team = myNewSpawns[i].team; // whatever
}
now use level.spawns instead of
Code:
getEntArray( "bla_spawn_tdm" , "targetname" );