Try downloading the viewsleeves resources from here: http://wiki.modsrepository.com/index...eeves_Tutorial
Sorry if my terminology is a bit rusty, but could you please go more into detail? Unfortunately I'm not really sure what you meant.
Try downloading the viewsleeves resources from here: http://wiki.modsrepository.com/index...eeves_Tutorial
Sorry if my terminology is a bit rusty, but could you please go more into detail? Unfortunately I'm not really sure what you meant.
Last edited by the_law; 30th November 2015 at 01:19.
Each of the weapons has 3 materials that are used to paint on in the game's paintshop. Each of these materials is assigned to a mesh that is basically a copy and paste of the meshes that make up both sides and the top where they can be painted, so in those spots verts are basically doubled. I just selected the objects with those materials and deleted. I didn't bother reducing anything else to keep it as high detail as possible, except a few materials if they used the same images.
Although i just opened the svg from the beta and it doesn't seem to have those materials, so next best option is to download a newer version of maya and reduce there.