Originally Posted by
akuma2099
It's a perk in MW3, which basically lets you identify enemy names from a larger range, for cod4 you can identify your teamnames from a large range already, but how could this work for enemies?
I think these are the dvars that handle enemy crosshair names and their size (you have 1 for the actual name, and 1 for their rank):
Code:
self setClientDvars( "cg_overheadnamessize", 0.5,
"cg_overheadranksize", 0.5,
"cg_drawCrosshairNames", 1 );