You can only precache 256 xmodels, which is also limited by map models AND trigger use_touch. I found this out the hard way when a certain map with 100 trigger use_touch's crashed my mod
You can only precache 256 xmodels, which is also limited by map models AND trigger use_touch. I found this out the hard way when a certain map with 100 trigger use_touch's crashed my mod
"Does not work" is an error report for a bug between keyboard and chair.
All hail Artie Effem
You could even consider just using bot-players instead of xmodels, you CAN play anims on those
"Does not work" is an error report for a bug between keyboard and chair.
All hail Artie Effem
Look at filthyfreak's started threads, theres some info on that there
"Does not work" is an error report for a bug between keyboard and chair.
All hail Artie Effem
There are two ways to spawn bots:
1.) Use script_models
Advantage:2.) Or spawn bot players
- It is the cheapest solution, you dont have to rent 64-slots server.
Disadvantage:
- You have to model and precache every frame of the motion. The max precachable model limit is low.
Advantage:
- Less server resource needed.
- Better hitbox.
Disadvantage:
- It is hard to make good-looking motion.
- You must restart the server to free the slots.
In the first case I can recommend you my botmod. Download here.
If you choose the player bots, search for meatbot on moddb.
Maybe the best solution if you combine the bot players and the libcod. There are many tutorials on the forum how to use the extension (eg. change player's anim, it may be useful in the future).
hi all
another big Disadvantage using Bots ist the problem when the hitboxes are touching each other u cant hit them with weapons, only splash damage works like grenades .i could never fix it only solution i know is let them never touch each other