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Thread: Call of Duty 2 Play Animation

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  1. #1
    Assadministrator IzNoGoD's Avatar
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    You can only precache 256 xmodels, which is also limited by map models AND trigger use_touch. I found this out the hard way when a certain map with 100 trigger use_touch's crashed my mod
    "Does not work" is an error report for a bug between keyboard and chair.

    All hail Artie Effem

  2. #2
    Assadministrator IzNoGoD's Avatar
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    You could even consider just using bot-players instead of xmodels, you CAN play anims on those
    "Does not work" is an error report for a bug between keyboard and chair.

    All hail Artie Effem

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    Quote Originally Posted by IzNoGoD View Post
    You could even consider just using bot-players instead of xmodels, you CAN play anims on those
    Could you tell me how can I add and control the bot players? And how can I play anims on it?

  4. #4
    Assadministrator IzNoGoD's Avatar
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    Look at filthyfreak's started threads, theres some info on that there
    "Does not work" is an error report for a bug between keyboard and chair.

    All hail Artie Effem

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    There are two ways to spawn bots:
    1.) Use script_models
    Advantage:
    • It is the cheapest solution, you dont have to rent 64-slots server.

    Disadvantage:
    • You have to model and precache every frame of the motion. The max precachable model limit is low.
    2.) Or spawn bot players
    Advantage:
    • Less server resource needed.
    • Better hitbox.

    Disadvantage:
    • It is hard to make good-looking motion.
    • You must restart the server to free the slots.

    In the first case I can recommend you my botmod. Download here.
    If you choose the player bots, search for meatbot on moddb.
    Maybe the best solution if you combine the bot players and the libcod. There are many tutorials on the forum how to use the extension (eg. change player's anim, it may be useful in the future).

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    hi all
    another big Disadvantage using Bots ist the problem when the hitboxes are touching each other u cant hit them with weapons, only splash damage works like grenades .i could never fix it only solution i know is let them never touch each other

  7. #7
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    Quote Originally Posted by randall View Post
    Disadvantage:
    • You must restart the server to free the slots.
    This can be fixed using the free_slot function in libcod.

    Quote Originally Posted by vanfreddy View Post
    another big Disadvantage using Bots ist the problem when the hitboxes are touching each other u cant hit them with weapons, only splash damage works like grenades
    This can be fixed by disabling player collision using libcod.

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