Quote Originally Posted by Tally View Post
Okay, here it is:

Download it from here:

DOWNLOAD

1. added the cheat name checker posted elsewhere. Not tested other than to know it detects a name change.

2. Made the mod into server-side and client-side:

A) Extract the contents of the Zip folder to your server;
B) keep the RAW folders as they are - the way COD2 works is, it wont download RAW folders or their contents. So, this is the only way to keep them server-side only on a 1.0 server;
C) The client-part is the .IWD file - it will download to the client only if they have downloads switched on.
Thank you very very much for the server- and client-side version of the mod!

This probably will sound very noobisch, but I've tried it out and it still seems to want to download the .iwd file to the client. I've tried disabling 'sv_allowdownload' in the .cfg, but the you cannot join the server without the .IWD file.
Maybe I'm misunderstanding the concept of a 'server-side mod'. How I understood it was that the client does not have to download any files when using a server-side mod.
But I am now starting to think the definition should more be like: Some files are on the server, other ones need to be downloaded to the client. Is this correct?

Many thanks!!