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change the trigger from the script
Hello everybody
i'm making a map with paying doors.
in radiant i use the trigger use touch
and in the script i use hintstring: self sethintstring("Press [^3F^7] for open the door! (^31000^1$^7)");
i would like to know if it's possible to remove or change the trigger for another trigger when the player paid the door. (i can hide the hintstring but the icon use touch is still here)
there is a function or something to change the classname? or to remove the icon ? or the trigger can become an entity?
ORDI
xf: ordi37zk
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