PHP Code:
Callback_PlayerDamage(eInflictor, eAttacker, iDamage, iDFlags, sMeansOfDeath, sWeapon, vPoint, vDir, sHitLoc, psOffsetTime)
{
if(self.sessionteam == "spectator")
return;
if (isdefined(eAttacker) && isdefined(self) && eAttacker == self && sWeapon == "rpg_mp")// the bazooka
return;