Results 1 to 5 of 5

Thread: SP weapon sounds

Threaded View

Previous Post Previous Post   Next Post Next Post
  1. #5
    Private
    Join Date
    Jan 2015
    Posts
    112
    Thanks
    22
    Thanked 32 Times in 17 Posts
    Just discovered another reason why sounds may not work properly in SP.
    In the soundaliases files, each sound has a line of its own, which looks something like this:

    Code:
    weap_shotgun_fire_pump_plr,,weapons/shotgun/wpnfire_shotgun1.wav,0.91,0.97,wpnplyr,0.95,1.05,500000,,local,,,,0.85,all_mp,,,,weapon2,,,,0.2
    OR

    Code:
    weap_kar98k_sniper_fire_plr,,weapons/kar98k/kar98_sniper.wav,0.78,0.86,wpnplyr,0.95,1.05,500000,,local,,,,0.85,!toujane !elalamein !eldaba,,,,,,,,0.2

    In the first example, you can see "all_mp" near the end. This makes it work only in Multiplayer. All you have to do is remove that and it should play in Singleplayer as well (as I learned the hard way).
    The second example contains a section near the end that looks like this: "!toujane !elalamein !eldaba" This excludes the sound from certain SP maps. Once again, just remove that section and you'll be fine.

  2. The Following 3 Users Say Thank You to the_law For This Useful Post:

    kung foo man (29th April 2015),Mitch (29th April 2015),Ni3ls (29th April 2015)

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •