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Thread: Weapon functions (+ setMoveSpeedScale)

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  1. #5
    Global Mossaderator Mitch's Avatar
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    Quote Originally Posted by Ni3ls View Post
    Nice work! And what about the others? Im very curious right now :0
    Thank you. But i'm gonna try those a other time.
    Finding the right offset is very easy. It works exactly as how you find the 'closer' function. But instead of getting a function you have a hex value as offset. (press D a few times until you see ...h then google 0x... to decimal)

    Changing the firetime doesn't always change how fast you can fire. For some weapons it doesn't work.

    I committed my changes. https://github.com/M-itch/libcod/com...0f04c343e27dff

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