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28th January 2015, 17:22
#1
Well, so far I've managed to get the model into Maya, bind the joints, and add the .tanim.
The .tanim seems to be at least somewhat working, as the weapon itself moves with the animation. However, after importing one of the CoD5 viewhands and using the "join weapon to rig" function, the hands do not move with the animation. Anyone got a solution to this?
Thanks.
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