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Thread: Porting animations from CoD5/CoD4 to CoD2

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  1. #1
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    Opened up a few of the stock CoD2 xanims in Tom's XAnim Exporter. I tried doing the animations using the same properties as the g43 animations:

    Looping: NO (for all anims this time)
    Type: Absolute

    I also checked UseBones.

    It's still not working, though. Perhaps the problem is in the way I export from .mb to .XANIM_EXPORT?
    I would like some input on the steps other modellers/animators go through to export their xanims from Maya to a .XANIM_EXPORT file.

  2. #2
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    Quote Originally Posted by the_law View Post
    Opened up a few of the stock CoD2 xanims in Tom's XAnim Exporter. I tried doing the animations using the same properties as the g43 animations:

    Looping: NO (for all anims this time)
    Type: Absolute

    I also checked UseBones.

    It's still not working, though. Perhaps the problem is in the way I export from .mb to .XANIM_EXPORT?
    I would like some input on the steps other modellers/animators go through to export their xanims from Maya to a .XANIM_EXPORT file.
    Go to this forum:

    http://openwarfaremod.com/owforum/index.php

    Personal Message a guy named Tito - tell him I sent you. He is an expert exporter. Perhaps the best in the community. He will surely be able to help you.

    EDIT -

    This is a link to tito's profile:

    http://openwarfaremod.com/owforum/me...7b7e489ff39ee2

  3. The Following User Says Thank You to Tally For This Useful Post:

    the_law (9th March 2015)

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