Hello,
Spent a few hours on this, no success, and haven't found anything in the forum.
I'm still adjusting an AC-130 script, and I need to fire 7 bullets in different angles:
Right now I'm not even making the bullet trace, only thing I'm doing is the damage on target origin:
This is called on each player for every bullet:
Any ideas?Code:players[p] thread [[level.callbackPlayerDamage]](players[p], self, 200, 0, "MOD_RIFLE_BULLET", "gunship_25mm_mp", players[p].origin, (0,0,0), "none",0);