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  1. #1
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    Using viewpos does not always give you the right coordinates. I can't tell you why that is, but it troubled me in the past as well.
    Anyways, this should do the trick.

    PHP Code:
            level.killtriggers[0] = spawnstruct();
            
    level.killtriggers[0].origin = (-161630087);
            
    level.killtriggers[0].radius 32;
            
    level.killtriggers[0].height 87;
            
            
    level.killtriggers[1] = spawnstruct();
            
    level.killtriggers[1].origin = (-152930087);
            
    level.killtriggers[1].radius 32;
            
    level.killtriggers[1].height 87;

            
    level.killtriggers[2] = spawnstruct();
            
    level.killtriggers[2].origin = (-146230087);
            
    level.killtriggers[2].radius 32;
            
    level.killtriggers[2].height 87

  2. #2
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    Quote Originally Posted by Peterlankton View Post
    Using viewpos does not always give you the right coordinates. I can't tell you why that is, but it troubled me in the past as well.
    Anyways, this should do the trick.

    PHP Code:
            level.killtriggers[0] = spawnstruct();
            
    level.killtriggers[0].origin = (-161630087);
            
    level.killtriggers[0].radius 32;
            
    level.killtriggers[0].height 87;
            
            
    level.killtriggers[1] = spawnstruct();
            
    level.killtriggers[1].origin = (-152930087);
            
    level.killtriggers[1].radius 32;
            
    level.killtriggers[1].height 87;

            
    level.killtriggers[2] = spawnstruct();
            
    level.killtriggers[2].origin = (-146230087);
            
    level.killtriggers[2].radius 32;
            
    level.killtriggers[2].height 87
    works very well, thank you very much.

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