It seems that if you create a testclient & spawn them (If they're not spawned it will not trigger the bug) it will crash the server after creating & spawning over 1.3k bots.
Heres the error it will give:
You can duplicate this crash with ease. On start gametype, add 64 testclients, spawn them, then cycle the map. Within 3-5 minutes you will go through 1.3k bots and it will crash the server.
ye well, dont put them in an array and you'll be fine.
"Does not work" is an error report for a bug between keyboard and chair.