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  1. #1
    Private First Class
    Join Date
    Jul 2013
    Posts
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    Thanked 16 Times in 11 Posts
    hm..
    Code:
    party()
    {
    	level endon("endmap");
    	players = getentarray("player","classname");
    	for(i = 0; i < players.size; i++)
    	{
    		player = players[i];
    		if(isDefined(player))
    			player playlocalsound("party");
    	}
    	SetExpFog(0.01, 0, 0, 0, 2); 
    	wait 2; 
    	SetExpFog(0.01, 1, 0, 0, 2);
    	wait 2;
    	SetExpFog(0.01, 0, 0, 0, 2); 
    	wait 2;
    	SetExpFog(0.01, 1, 0, 0, 2);
    	wait 2;
    	SetExpFog(0.01, 0, 0, 0, 2); 
    	wait 2; 
    	SetExpFog(0.01, 1, 0, 0, 2);
    	wait 2;
    	SetExpFog(0.01, 0, 0, 0, 2); 
    	wait 2;
    	setExpFog(0.0001, 0.55, 0.6, 0.55, 2);
    }
    If you need this..
    This is flashing at map,like in disco,just add more..
    Last edited by Rocky; 15th April 2014 at 19:03.

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