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  1. #2
    Assadministrator IzNoGoD's Avatar
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    Here are a few docs on functions i made:

    msyql_async_create_query:
    Adds a mysql query to the async query handler queue. Will not return anything. Result will be stored. Will return a referencing ID which is 32-bit signed.
    Returns undefined if not called correctly.
    Should be used with the wrapper functions for async mysql
    Usage: mysql_async_create_query(query);
    mysql_async_create_query("SELECT YO_MAMA FROM fatzos");

    msyql_async_create_query_nosave:
    Adds a mysql query to the async query handler queue. Will not return anything and the result will not be stored. Will return a referencing ID which is 32-bit signed.
    Returns undefined if not called correctly.
    Should be used with the wrapper functions for async mysql
    Usage: mysql_async_create_query_nosave(query);
    mysql_async_create_query_nosave("INSERT mah_dick INTO YO_MAMA");

    mysql_async_getdone_list:
    Returns a list of completed query-ids (see the unique ID in mysql_async_create_query and mysql_async_create_query). Should be combined with a mysql_async_getresult_and_free() for each id returned.
    Returns an array of integers.
    Should be used with the wrapper functions for async mysql
    Usage: mysql_async_getdone_list();

    mysql_async_getresult_and_free:
    Returns the result of an async query and frees the internal pointer so the same id will not be put on the mysql_async_getdone_list(). Returns 0 for nosave queries (mysql_async_create_query_nosave), and the mysql_store_result(connection) for save queries (mysql_async_create_query)
    Usage: mysqsl_async_getresult_and_free(async_id);

    mysql_async_initializer:
    Sets up the async mysql module. Only needs to be called once per server-start, will not do anything if called subsequently.
    Usage: mysql_async_initializer(hostname, username, pasword, database, port_is_int, connectioncount);
    Advise: Use a relatively low connectioncount (eg 4) for normal usage, go up to 10 if your server is busy (30+ players or a lot of queries) or located far from the mysql server.

    mysql_reuse_connection:
    When calling the mysql_real_connect for the first time, this connection will be stored in a global (libcod) variable. This function retrieves said variable (or undefined if no connection has been set up yet).
    Very useful when trying to keep mysql connections to a minimum.
    Usage: level.mysql = mysql_reuse_connection();

    add_language:
    Adds a allowed language to the language engine. Has to be a 2-character, uppercase string.
    Usage: add_language(language)
    add_language("EN");

    load_languages:
    Scans a file for a predetermined format of language items, very similar to CoD2 localized strings (.str files). These files should look like this:
    Code:
    REFERENCE blackjack_starting
    LANG_EN "Starting a game of blackjack"
    LANG_DE "Eine neue Runde Blackjack wird gestartet"
    LANG_HU "Blackjack jatek kezdese"
    LANG_CZ "Spousteni hry blackjack"
    LANG_HR "Igra blackjack-a pocinje"
    
    REFERENCE blackjack_help_1
    LANG_EN "Play blackjack"
    LANG_DE "Starte Blackjack"
    LANG_HU "Jatssz a blackjakkel"
    LANG_CZ "Hrat BlackJack"
    LANG_HR "Igranje blackjack-a"
    and can be stored as any file, any extension. Call add_languages with the path+filename of said file. Second input is a force-reload flag which in the future might reduce loading times by a few milliseconds. For now, not-reloading is bugged and the force-reload flag should always be set to 1.
    Usage: load_languages(path_and_filename, force_reload);
    load_languages(getcvar("fs_homepath") + "/" + getcvar("fs_game") + "/translations/JH_b3.txt", 1);
    Can be called for multiple files.

    get_language_item:
    Uses the language engine to find a certain item. Returns a string. Language should be a 2-character uppercase string.
    Usage: get_language_item(language, item);
    get_language_item("EN", "blackjack_starting");
    get_language_item("HU", "blackjack_starting");

    sprintf:
    See http://www.cplusplus.com/reference/cstdio/sprintf/
    Exception: no buffer/stringpointer is required for sprintf, returns the string to stack instead.
    Usage: sprintf(format, additional_arguments)
    "Does not work" is an error report for a bug between keyboard and chair.

    All hail Artie Effem

  2. The Following 2 Users Say Thank You to IzNoGoD For This Useful Post:

    kung foo man (30th December 2014),Mitch (30th December 2014)

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