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  1. #8
    Assadministrator IzNoGoD's Avatar
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    - ADSaim doesnt make a bot "aim at visible players". All it does is simulate a right mouse-click, probably without the toggle functionality (aka keep it set to true until you want the bot to zoom out again)
    - async_create_nosave also can have a callback, like async_create. It just doesn't pass the result from the command into the callback.
    - Might wanna add to memset() that it's expecting an integer, so you need at least 4 bytes to be memset'd
    - In clientUserInfoChanged it states that "The existance of CodeCallback_UserInfoChanged is checked once on start." Might wanna clarify that that's server-start not map-start. Same for clientcommand()
    - Connectionlesspacket fakes a packet from the client to the server, not the other way around
    - float() can take float, int and string as argument, not just string.
    - Gettype lacks list of possible responses
    - Please dont link to the sprintf() c-implementation for sprintf. It's just a fancy way of replacing % with arguments. The c-implementation is far more fancy.

    Overall, the returned types seem to be missing. For example, getvelocity() returns a vector.
    "Does not work" is an error report for a bug between keyboard and chair.

    All hail Artie Effem

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