Documentation about all Call of Duty 2 functions and also about libcod functions (Jun 16, 2017).
Web (mirror #1): http://m-itch.github.io/codscriptdoc/
Web (mirror #2): https://script.cod2.ru/
Web (mirror #3): https://znation.nl/cod2script/
GitHub: https://github.com/M-itch/codscriptdoc
The latest libcod function list is available at: https://github.com/voron00/libcod/blob/master/gsc.cpp
Player collision: https://killtube.org/showthread.php?...ight=collision
Manymaps: https://killtube.org/showthread.php?...ll=1#post13435
Uses fs_library as of https://github.com/voron00/libcod/co...e9acf49b64b4d0
Callbacks
CodeCallback_PlayerCommand
https://killtube.org/showthread.php?...r-Builtin-B3!)
https://killtube.org/showthread.php?...ChatArgs(args)
CodeCallback_RemoteCommand
https://killtube.org/showthread.php?3153-callback-RCON
CodeCallback_UserInfoChanged
https://killtube.org/showthread.php?...ll=1#post16506
Search this forum for more examples and additional information.
Web (old version): https://znation.nl/cod4script/
Libcod coding:
[Tutorial] Add libcod support for your cod version.
Convert IDA HexRays Decompiler source to working C source
Last update thanks to Lonsofore: https://killtube.org/showthread.php?...ll=1#post16334
13-1-2019: Merged the two documentation threads and added new link to cod2 script documentation.