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Thread: Increase download speed COD2 1.0

  1. #11
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    Quote Originally Posted by Mitch View Post
    You change it by editing the hex 40 (64) to 80 (128) at offset 4BBAE (1.3).
    Can you show how to do this with Hex Editor? Some SS would be very helpfull

  2. #12
    Global Mossaderator Mitch's Avatar
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    Quote Originally Posted by Ni3ls View Post
    Can you show how to do this with Hex Editor? Some SS would be very helpfull
    in IDA you search for sv_maxRate. When the search is done you will find something like this:
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    The 40h says that the max value of sv_maxclients is 64.

    Now switch to hex view and click on the 40. Now you will see the offset at the left bottom in IDA:
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    In your hex editor go to the offset and change the 40 into 80.
    Click image for larger version. 

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    Click image for larger version. 

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    (the offset in the screenshots is for 1.0)

  3. The Following 2 Users Say Thank You to Mitch For This Useful Post:

    Ni3ls (24th February 2014),smect@ (24th February 2014)

  4. #13
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    And for Windows version?

  5. #14
    Private First Class RobsoN's Avatar
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    Quote Originally Posted by Ni3ls View Post
    And for Windows version?
    It is a Windows version.
    "Don't worry if your code doesn't work correctly - if everything worked, you would not work" ~Mosher's right

  6. #15
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    With Windows I cant find it:/

  7. #16
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    Moving on from sv_maxclients...

    I'v noticed on some 1.0 servers the download speed is 20kbps (Highest I'v ever seen my server go is 12kbps).

    Could anyone shed any light on how this was done?

    I'm pretty sure its not lag-related because the server which gives me 20kbps has 350 ping yet local servers with 50 ping will only do 12kbps.

    Downloading almost twice as fast can make a big difference.
    Last edited by filthy_freak_; 19th July 2014 at 16:45.

  8. #17
    Assadministrator kung foo man's Avatar
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    Never tried it, but I would play around with the network cvars of client/server like sv_maxRate and cl_maxPackets etc.
    timescale 0.01

  9. #18
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    Quote Originally Posted by kung foo man View Post
    Never tried it, but I would play around with the network cvars of client/server like sv_maxRate and cl_maxPackets etc.
    Yeah I'v fiddled with sv_maxRate & cl_maxPackets both client & server without noticing any difference (cl_maxPackets = 100 & sv_maxRate = 25000).

  10. #19
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    Keep in mind that the reason these rates are so low is because it could lagg your server / ingame players when some player is downloading a file.

  11. #20
    Global Mossaderator Mitch's Avatar
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    What have you set in your client as connection under multiplayer options?
    It should say LAN/Cable/DSL. This means that the dvar 'rate' is set to 25000 instead of 5000.

    Information about how to calculate your required sv_maxRate: http://www.fpsadmin.com/forum/showthread.php?t=9016

    Example: 1 * 25000 * 8 = 200000 = 200 kbps = 20 kilobytes/s
    Last edited by Mitch; 20th July 2014 at 11:19.

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