Hello, I'm new in pathfinding. I basically know how it is working in a netting thing (1block = node), but I have no idea how to implement that into cod2. I want to try easiest method i.e. astar waypoints. I did my pathfinding script but it was really messed up (It required a lot of things to add into script manually). I have few questions about that:
1. What exactly is a node (in cod2 ver)?
2. How can I check on which node entity is?
3. What do I need to add manually into script if i would use astar waypoint algorithm (node origin?, node connections? waypoint origin?, waypoint connections?)

Regards RobsoN.