Results 1 to 10 of 15

Thread: Player camera facing down...

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Private
    Join Date
    Aug 2012
    Posts
    78
    Thanks
    20
    Thanked 10 Times in 5 Posts
    Not of really what I meant, because this:
    self setplayerangles(vectortoangles( (0,0,-1) ));
    This is same what this:
    self setplayerangles((90,0,0));


    I mean the camera orientation player, but you serthy say me that is not impossible... hm, ok thaks evryone.

  2. #2
    Sergeant serthy's Avatar
    Join Date
    Nov 2012
    Posts
    450
    Thanks
    96
    Thanked 296 Times in 188 Posts
    Quote Originally Posted by Moczulak View Post
    I mean the camera orientation player, but you serthy say me that is not impossible... hm, ok thaks evryone.
    sry, missed the braces
    yh, i said that its almost impossible to orient the playermodel upside down, but is it that what you want?
    for a MW2 styled predator rocket just do that what patmansan wrote and move your rocket in the players facing direction. for that you hide the players body anyway

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •