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Thread: Sys_Error: Com_BeginParseSession / G_ParseSpawnVars

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  1. #5
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    Actually, the error in this case is:

    Code:
    Com_BeginParseSession: session overflow trying to parse [data name]
    This is a variant of a server command overflow. It is caused by too many vars being set on players at the same time, and is exacerbated by the server trying to parse other client data sets at the same time.

    SOLUTION:

    1. Lower the number of player slots;
    2. Try not to set too many vars on players when they are connecting. Move some of it to other places like onJoinedTeam();

  2. The Following 3 Users Say Thank You to Tally For This Useful Post:

    kung foo man (3rd January 2014),RobsoN (3rd January 2014),smect@ (4th January 2014)

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