Hi i need a little of your expertise again.
I decided to use libcod to get mysql function. I used this version https://github.com/voron00/libcod. I set up the database and create the table. Along with the "login, playername, challenge, response" colums i added some more to store the player stats. So far so good. I modified the createnewaccount() function to fil up the rest of the columns and it works ok i think. Also I modified the updatestats() as shown below and it also seem to work ok. The only thing i cannot get to work is to load the values back to self.stats array. The loadtstats() function i got is shown below. Please point me in the right direction.
Code:
createnewaccount()
{
	created = false;
	str = "";
	chl = "";
	chl_resp = "";
	while(!created)
	{
		str = "";
		src = "abcdefghijklmnopqrstuvwxyz0123456789";
		chl = "Challenge_";
		chl_resp = "";
		for(i = 0; i < 30; i++)
		{
			str += src[randomint(src.size)];
			chl += src[randomint(src.size)];
			chl_resp += src[randomint(src.size)];
		}
		self.izno["login_challenge"] = chl;
		self.izno["login_response"] = chl_resp;
		
		
		
		
			
		result =  [[level.mysql_wrapper]]("SELECT COUNT(*) FROM player_information WHERE login = '" + str + "'", true);
	
		if(isdefined(result))
		{
			row = mysql_fetch_row(result);
			if(isdefined(row) && isdefined(row[0]) && row[0] == "0")
			{

				[[level.mysql_wrapper]]("INSERT IGNORE INTO player_information (login, playername, challenge, response) VALUES ('" + str + "', '" + maps\mp\gametypes\_mysql::stripstring(self.name) + "', '" + chl + "', '" + chl_resp + "')", false);
				for(i=0;i<level.stats.size;i++)
				{
				[[level.mysql_wrapper]]("UPDATE player_information set " + level.stats[i] +"= 0 WHERE login = '" + str + "'",false);
				}
				created = true;

			}
			mysql_free_result(result);
		}
	}
	self.izno["login"] = str;
	self thread monitorsave(str, chl, chl_resp);
}
Code:
updatestats()
{
	
	result =  [[level.mysql_wrapper]]("SELECT COUNT(*) FROM player_information WHERE login = '" + self.izno["login"] + "'", true);
	if(isdefined(result))
		{

			{
				
				for(i=0;i<level.stats.size;i++)
				{
				[[level.mysql_wrapper]]("UPDATE player_information set " + level.stats[i] +"="+self.stats[level.stats[i]]+"  WHERE login = '" + self.izno["login"] + "'",false);
				}
				

			}
			mysql_free_result(result);
		}
	
		
	self notify("update_playerhud_score");
	self maps\mp\gametypes\_myhud::updatePlayerScoreHUD();
}

Code:
loadstats()
{
    result =  [[level.mysql_wrapper]]("SELECT COUNT(*) FROM player_information WHERE login = '" + self.izno["login"] + "'", true);
	if(isdefined(result))
	{

			{
				
				for(i=0;i<level.stats.size;i++)
				{
				self.stats[i]=[[level.mysql_wrapper]]("Select "+self.stats[level.stats[i]]+" from player_information WHERE login = '" + self.izno["login"] + "'",true);
				
				}
				

			}
			mysql_free_result(result);
		}
	
	self checkrank();
    self thread counter();
    self thread checkban();
}