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Thread: Saving a variable client-side (persistently)

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  1. #17
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    Ok that was too obvious for me to see
    I also had to add #include maps\mp\gametypes\_stattracking; in _myhud.gsc and rename init() to init1()
    Now it loads fine without error but allways displays zero.
    Do i need to rename the functions in _myhud.gsc ? They have the same name as in _hud_playerscore.gsc. Does it cause any conflict if i don't?

    Edit:
    Forgot to tell that i tested it local on my pc playing alone and throwing grenades to my self. If it means anything.
    Last edited by agribilos; 21st May 2020 at 14:52.

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