I managed to retrieve the stats from the database using this function.
Code:loadstats() { result = [[level.mysql_wrapper]]("SELECT * FROM player_information WHERE login = '" + self.izno["login"] + "'", true); if(isdefined(result)) { row = mysql_fetch_row(result); if(isdefined(row) ) { for(i=0;i<level.stats.size;i++) { self.stats[level.stats[i]] = int(row[i+4]); } } mysql_free_result(result); } self checkrank(); self thread counter(); self thread checkban(); }