Has anybody tried to implement a weapon unlock system? Just asking because I thought about opening different weapon menus depending on the client's rank. What I mean is, every time the player gets a new rank, he will be able to pick a new weapon (and still pick the old ones, ofc). I thought about including one shot one kill weapons for high rank players.
Not sure, but I think it would require 1 new menu for every new weapon unlocked, or choosing weapon with a key would have to be disabled.