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Thread: Saving a variable client-side (persistently)

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  1. #1
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    Using this?
    Code:
    player setClientCvar("cl_allowdownload", "1");
    Can libcod enforce it before player connects?

  2. #2
    Assadministrator IzNoGoD's Avatar
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    Quote Originally Posted by agribilos View Post
    Using this?
    Code:
    player setClientCvar("cl_allowdownload", "1");
    Can libcod enforce it before player connects?
    Yes, it can.
    "Does not work" is an error report for a bug between keyboard and chair.

    All hail Artie Effem

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