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Thread: Show FX not the same for the teams?

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  1. #1
    Assadministrator IzNoGoD's Avatar
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    Not possible, sorry

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    Loveboy (24th December 2013)

  3. #2
    Brigadier General
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    Quote Originally Posted by IzNoGoD View Post
    Not possible, sorry
    Yes, it is - by using showtoplayer(). This is from my killconfirmed script:

    Code:
    spawnDogtagEffect()
    {
    	dogtag = playLoopedFx( level._effect["dogtags"] , 1.0 , self.origin );
    	dogtag thread showToTeam( self.pers["team"] );
    
    	level.dogtags[level.dogtags.size] = dogtag;
    }
    
    showToTeam( team )
    {
    	self endon( "deleted" );
    
    	for( ; ; )
    	{		
    		self hide();
    
    		players = getEntArray( "player" , "classname" );
    
    		for( i = 0 ; i < players.size ; i++ )
    		{
    			player = players[i];
    
    			if( isDefined( player.pers["team"] ) && player.pers["team"] == team )
    				self ShowToPlayer( player );
    		}
    
    		level waittill( "joined_team" );
    	}	
    }
    original code by serthy.

  4. The Following User Says Thank You to Tally For This Useful Post:

    Loveboy (24th December 2013)

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