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  1. #33
    ... connecting
    Join Date
    Dec 2017
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    so currently trying to save and load prefabs from another map to be able to put it into the map I have in radiant, and it should be working successful, but i keep only getting the .prt .poly and the .bak file, and not the .bsp file.
    Is there a way that i could force the program to still give me the .bsp file even though it still wont give it to me?
    any suggestion will help, thanks!

    Q3Map v1.1 (c) 2002 Id Software Inc. / Infinity Ward
    ---- q3map ----
    ----- FS_Startup -----
    Current search path:
    C:/Program Files (x86)/Call of Duty/\main\pak6.pk3 (3 files)
    C:/Program Files (x86)/Call of Duty/\main\pak5.pk3 (4858 files)
    C:/Program Files (x86)/Call of Duty/\main\pak4.pk3 (1668 files)
    C:/Program Files (x86)/Call of Duty/\main\pak3.pk3 (1992 files)
    C:/Program Files (x86)/Call of Duty/\main\pak2.pk3 (694 files)
    C:/Program Files (x86)/Call of Duty/\main\pak1.pk3 (2642 files)
    C:/Program Files (x86)/Call of Duty/\main\pak0.pk3 (12816 files)
    C:/Program Files (x86)/Call of Duty/\main\Marina.pk3 (21 files)
    C:/Program Files (x86)/Call of Duty//main
    C:/Program Files (x86)/Call of Duty/\main\localized_english_pak1.pk3 (3736 files)
    C:/Program Files (x86)/Call of Duty/\main\localized_english_pak0.pk3 (1204 files)

    File Handles:
    ----------------------
    29634 files in pk3 files
    Loading map file C:\Program Files (x86)\Call of Duty\Tools\bin\hartan.map
    WARNING: Couldn't find image for shader textures/caulk
    Entity 0, Brush 254: duplicate plane
    WARNING: Couldn't find image for shader textures/nodraw_notsolid
    WARNING: Couldn't find image for shader textures/common/clip_nosight_dirt
    Entity 0, Brush 2525: duplicate plane
    Last edited by zilch; 28th December 2017 at 20:57.

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