Hey all,

I'm running Meatbot (http://www.moddb.com/mods/meatbot-v092) and i'v noticed that antilag does not work on both bots and players. Would this be due to a bad path finding system lagging the server or is it because adding a testclient messes up the way antilag works somehow? Server seems to be running smoothly except in this case.

My thoughts are if it was a path finding problem, shouldn't regular players be immune?

I'm going to attempt to fix it but need to know specifically what is causing the problem.

If you'd like to see the problem first hand - feel free to jump in and fire a few shots; 209.222.16.90:28960 (1.0)

Cheers.