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1st November 2013, 23:05
#1
At first get the grenade entity and monitor the path with bullettrace. If the trace touches a wall, then link the grenade to the position.
Functions what could maybe useful:
getEntArray("grenades", "classname");
linkTo();
bulletTrace();
isTouching();
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The Following 2 Users Say Thank You to randall For This Useful Post:
kung foo man (2nd November 2013),RobsoN (2nd November 2013)
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