Hello! You have to set here your error too! You can find the error in console_mp.log if you are testing on your computer.
Without an error I can say nothing, maybe the mistake is not here and on GAMETYPE.gsc.
But I see here aren't the strings preached. Precache the strings on GAMETYPE.gsc in Callback_StartGameType().
Precache the strings under the other things which are precached.
Example:
Code:
precacheStatusIcon("hud_status_dead"); // Default precached
precacheStatusIcon("hud_status_connecting"); // Default precached
precacheRumble("damage_heavy"); // Default precached
precacheString(&"PLATFORM_PRESS_TO_SPAWN"); // Default precached
precacheString(&"Killstreak : "); // Your preached string
precacheString(&"Total Kills : "); // Your preached string
precacheString(&"Total Bashs : "); // Your preached string
precacheString(&"Total Headshots : "); // Your preached string
precacheString(&"Total Deaths : "); // Your preached string
If you have got already precached the strings, please write your error.