Thx, serthy!
If bullet went through wall then iDFlags = 8.
Just edit _callbacksetup.gsc to disable it.
PHP Code:
CodeCallback_PlayerDamage(eInflictor, eAttacker, iDamage, iDFlags, sMeansOfDeath, sWeapon, vPoint, vDir, sHitLoc, timeOffset)
{
if(iDFlags == 8)
return;
self endon("disconnect");
[[level.callbackPlayerDamage]](eInflictor, eAttacker, iDamage, iDFlags, sMeansOfDeath, sWeapon, vPoint, vDir, sHitLoc, timeOffset);
}
About "q3dirtravfix.so" - it prevents from downloading files from server with other extensions than .iwd and .pk3. So I think It won't work in CoD4 because there are .ff files too. So do You know another way to protect your .gsc files?