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16th September 2013, 19:11
#1
Lieutenant
You have to know, that if you want to export models which are many detailed (many MB) can't export to Call of Duty 2, IF THE MODEL HASN'T GOT MANY MATERIALS. 1 MATERIAL IS ALLOWED TO HAVE A LIMIT (I THINK 5450 VERTICES...)
Last edited by Loveboy; 16th September 2013 at 19:14.
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16th September 2013, 19:48
#2
Sergeant
You can seperate your model in Blender into several objects to avoid this error.
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The Following 2 Users Say Thank You to serthy For This Useful Post:
Loveboy (17th September 2013),Ni3ls (17th September 2013)
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